Join us as we chat one on one with the man who brought Paranoia back from the dead with Paranoia XP. The delightful Allen Varney takes the time to share with us his history with Paranoia, his thoughts on what makes it funny (and what DOESN’T!) and just what exactly went into the production of […]
Our latest episode is now up! Join us for a Paranoid roundtable, when we put on our RED tinted glasses, and reminisce about this most unique of games! Warning; this episode is a biggie, so be sure to find a comfy seat, a snack and a beverage of your choosing before devouring it. Oh, and […]
The kids review a classic RPG from the past. WARNING: Contains nonsense.
Why a recent adventure with my RPG group has left me feeling nostalgic.
Since releasing our Paranoia podcast, I’ve been asked a couple of questions by numerous people so, rather than rehash the same answer (or something approaching it) over and over again, I thought I’d put it together this short blog post. The first question is some variant of What version of Paranoia should I play? So, […]
If George Orwell ever wrote an RPG, it would be Paranoia. Indeed, when you consider that the game’s premise is a futuristic dystopia, ruled over by an omnipresent, all-seeing ruler; where anyone could turn on you at a moment’s notice, where facts that are patently true are denied in favour of the party line and […]
After recording every Roll to Save Roundtable, myself and my co-hosts generally sit around and discuss what we’re going to cover next. After last episode’s discussion of Vampire we decided that something more light-hearted was in order for the next episode, and we settled on Paranoia. For those of you who haven’t experienced the fun […]
When you look at the roleplaying games released at the beginning of the 1990s, a common trend emerges; fantasy was out and dark sci-fi was very much in. “Corps” dealt with high tech conspiracies fuelled by super-science and magic, duelling with each other, whilst “Morpheus” covered a world where characters linked minds in a […]
When Warhammer Fantasy Roleplay was released back in 1986, it was building on a setting previously established in Games Workshop’s miniatures’ wargame, Warhammer Fantasy Battle. Even though the latest edition to this game had been released two years previously, the “Known World” as it was called then had not been substantially defined. Warhammer Fantasy Battle […]
I can still remember that day in the school playground (that’s “recess yard” or something similar for my American readers…) back in 1985 when Greig McKinnon rushed over to me in an excited frenzy and thrust a book into my hands. “You have GOT to read this. It’s like a story, but you’re the hero […]
Mention Star Wars and Ghostbusters in the same sentence, and most people will assume that you are indulging in some geek-culture comparison. Both were enormously successful films, both have rabidly devoted fan bases, and both spawned a host of franchise off-shots like action figures, cartoon series and fiction. Amongst those spin-offs were role-playing games. […]
Mention the name “Geneva” to most people and they’ll probably think you’re talking about the second largest city in Switzerland. Mention “Lake Geneva” and they will assume the city has a lake – which it does; it’s one of the largest in Europe. However, if you inform them that you’re talking about “Lake Geneva, in […]
Back in the mid 1980s, White Dwarf was a very different magazine to the glorified catalogue it has become today. Issue 82 – released in October of 1986 – still bore the strap-line of “The Role-Playing Games Monthly”. The contents very much reflected that; this issue saw reviews for the AD&D “Dungeoneer’s Survival Guide”, […]
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